Write a c program to print Hello world without using any semicolon.
Swap two variables without using third variable
What is dangling pointer in c?
What is wild pointer in c?
What are merits and demerits of array in c?
Do you know memory representation of int a = 7 ?
What is and why array in c?
Why we use do-while loop in c? Also tell any properties which you know?
What is the meaning of prototype of a function?
Write a c program to modify the constant variable in c?
What is pointer to a function?
Write a c program to find size of structure without using sizeof operator?
What is NULL pointer?
What is size of void pointer?
What is difference between uninitialized pointer and null pointer?
Can you read complex pointer declaration?
Output: 25 0
0 25
What is a cyclic property of data type in c? Explain with any example.
Solution: 1
void main(){
if(printf("Hello world")){
}
}
Solution: 2
void main(){
while(!printf("Hello world")){
}
}
Solution: 3
void main(){
switch(printf("Hello world")){
}
}Swap two variables without using third variable
#include<stdio.h>
int main(){
int a=5,b=10;
//process one
a=b+a;
b=a-b;
a=a-b;
printf("a= %d b= %d",a,b);
//process two
a=5;
b=10;
a=a+b-(b=a);
printf("\na= %d b= %d",a,b);
//process three
a=5;
b=10;
a=a^b;
b=a^b;
a=b^a;
printf("\na= %d b= %d",a,b);
//process four
a=5;
b=10;
a=b-~a-1;
b=a+~b+1;
a=a+~b+1;
printf("\na= %d b= %d",a,b);
//process five
a=5,
b=10;
a=b+a,b=a-b,a=a-b;
printf("\na= %d b= %d",a,b);
return 0;
}What is dangling pointer in c?
Dangling pointer:
If any pointer is pointing the memory address of any variable but after some variable has deleted from that memory location while pointer
is still pointing such memory location. Such pointer is known as
dangling pointer and this problem is known as dangling pointer problem.
Initially:
Later:
For example:
What will be output of following c program?
#include<stdio.h>
int *call();
int main(){
int *ptr;
ptr=call();
fflush(stdin);
printf("%d",*ptr);
return 0;
}
int * call(){
int x=25;
++x;
return &x;
}
Output: Garbage value
Note: In some compiler you may get warning message returning address of local variable or temporary
Explanation:
variable x is local variable. Its scope and lifetime is within the
function call hence after returning address of x variable x became dead
and pointer is still pointing ptr is still pointing to that location.
Solution of this problem:
Make the variable x is as static variable. In other word we can say a pointer whose pointing object has been deleted is called dangling pointer.
#include<stdio.h>
int *call();
int main(){
int *ptr;
ptr=call();
fflush(stdin);
printf("%d",*ptr);
return 0;
}
int * call(){
static int x=25;
++x;
return &x;
}
Output: 26
What is wild pointer in c?
A pointer in c which has not been initialized is known as wild pointer.
Example:
What will be output of following c program?
int main(){
int *ptr;
printf("%u\n",ptr);
printf("%d",*ptr);
return 0;
}
Output: Any address
Garbage value
Here ptr is wild pointer because it has not been initialized. There is difference between the NULL pointer and wild pointer. Null pointer points the base address of segment while wild pointer doesn’t point any specific memory location.
What are merits and demerits of array in c?
Merits:
(a) We can easily access each element of array.
(b) Not necessity to declare too many variables.
(c) Array elements are stored in continuous memory location.
Demerit:
(a) Wastage of memory space. We cannot change size of array at the run time.
(b) It can store only similar type of data.
Do you know memory representation of int a = 7 ?
Memory representation of:
signed int a=7; (In Turbo c compiler)
signed short int a=7 (Both turbo c and Linux gcc compiler)
Binary equivalent of data 7 in 16 bit: 00000000 00000111
Data bit: 0000000 00000111 (Take first 15 bit form right side)
Sign bit: 0 (Take leftmost one bit)
First eight bit of data
bit from right side i.e. 00000111 will store in the leftmost byte from
right to left side and rest seven bit of data bit i.e. 0000000 will
store in rightmost byte from right to left side as shown in the
following figure:
An array is derived data
type in c programming language which can store similar type of data in
continuous memory location. Data may be primitive type (int, char,
float, double…), address of union, structure, pointer, function or
another array.
Example of array declaration:
int arr[5];
char arr[5];
float arr[5];
long double arr[5];
char * arr[5];
int (arr[])();
double ** arr[5];
Array is useful when:
(a) We have to store
large number of data of similar type. If we have large number of similar
kind of variable then it is very difficult to remember name of all
variables and write the program. For example:
//PROCESS ONE
int main(){
int ax=1;
int b=2;
int cg=5;
int dff=7;
int am=8;
int raja=0;
int rani=11;
int xxx=5;
int yyy=90;
int p;
int q;
int r;
int avg;
avg=(ax+b+cg+dff+am+raja+rani+xxx+yyy+p+q+r)/12;
printf("%d",avg);
return 0;
}
If we will use array then above program can be written as:
//PROCESS TWO
int main(){
int arr[]={1,2,5,7,8,0,11,5,50};
int i,avg;
for(int i=0;i<12;i++){
avg=avg+arr[i];
}
printf("%d",avg/12);
return 0;
}
Question: Write a C program to find out average of 200 integer number using process one and two.
(b) We want to store large number of data in continuous memory location. Array always stores data in continuous memory location.
What will be output when you will execute the following program?
int main(){
int arr[]={0,10,20,30,40};
char *ptr=arr;
arr=arr+2;
printf("%d",*arr);
return 0;
}
Advantage of using array:
1. An array provides singe name .So it easy to remember the name of all element of an array.
2. Array name gives base
address of an array .So with the help increment operator we can visit
one by one all the element of an array.
3. Array has many application data structure.
Array of pointers in c:
Array whose content is address of another variable is known as array pointers. For example:
int main(){
float a=0.0f,b=1.0f,c=2.0f;
float * arr[]={&a,&b,&c};
b=a+c;
printf("%f",arr[1]);
return 0;
}
Why we use do-while loop in c? Also tell any properties which you know?
It is also called as post tested loop. It is used when it is necessary to execute the loop at least one time. Syntax:
do {
Loop body
} while (Expression);
Example:
int main(){
int num,i=0;
do{
printf("To enter press 1\n");
printf("To exit press 2");
scanf("%d",&num);
++i;
switch(num){
case 1:printf("You are welcome\n");break;
default : exit(0);
}
}
while(i<=10);
return 0;
}
Output: 3 3 4 4
If there is only one statement in the loop body then braces is optional. For example:
(a)
int main(){
double i=5.5678;
do
printf("hi");
while(!i);
return 0;
}
Output: 3 3 4 4
(b)
int main(){
double i=5.63333;
do
printf("hi");
while(!i);
return 0;
}
Output: hi
(c)
int main(){
int x=25,y=1;
do
if(x>5)
printf(" ONE");
else if(x>10)
printf(" TWO");
else if(x==25)
printf(" THREE");
else
printf(" FOUR");
while(y--);
return 0;
}
Output: ONE ONE
What is the meaning of prototype of a function?
Prototype of a function
Declaration of function is known as prototype of a function. Prototype of a function means
(1) What is return type of function?
(2) What parameters are we passing?
(3) For example prototype of printf function is:
int printf(const char *, …);
I.e. its return type is int data type,
its first parameter constant character pointer and second parameter is
ellipsis i.e. variable number of arguments.
Write a c program to modify the constant variable in c?
You can modify constant variable with the help of pointers. For example:
#include<stdio.h>
int main(){
int i=10;
int *ptr=&i;
*ptr=(int *)20;
printf("%d",i);
return 0;
}
Output: 20
What is pointer to a function?
(1) What will be output if you will execute following code?
int * function();
int main(){
auto int *x;
int *(*ptr)();
ptr=&function;
x=(*ptr)();
printf("%d",*x);
}
int *function(){
static int a=10;
return &a;
}
Output: 10
Explanation: Here function is function whose parameter is void data type and return type is pointer to int data type.
x=(*ptr)()
=> x=(*&functyion)() //ptr=&function
=> x=function() //From rule *&p=p
=> x=&a
So, *x = *&a = a =10
(2) What will be output if you will execute following code?
int find(char);
int(*function())(char);
int main(){
int x;
int(*ptr)(char);
ptr=function();
x=(*ptr)('A');
printf("%d",x);
return 0;
}
int find(char c){
return c;
}
int(*function())(char){
return find;
}
Output: 65
Explanation: Here function whose name is
function which passing void data type and returning another function
whose parameter is char data type and return type is int data type.
x=(*ptr)(‘A’)
=> x= (*function ()) (‘A’) //ptr=function ()
//&find=function () i.e. return type of function ()
=> x= (* &find) (‘A’)
=> x= find (‘A’) //From rule*&p=p
=> x= 65
(3) What will be output if you will execute following code?
char * call(int *,float *);
int main(){
char *string;
int a=2;
float b=2.0l;
char *(*ptr)(int*,float *);
ptr=&call;
string=(*ptr)(&a,&b);
printf("%s",string);
return 0;
}
char *call(int *i,float *j){
static char *str="c-pointer.blogspot.com";
str=str+*i+(int)(*j);
return str;
}
Output: inter.blogspot.com
Explanation: Here call is function whose return type is pointer to character
and one parameter is pointer to int data type and second parameter is
pointer to float data type and ptr is pointer to such function.
str= str+*i+ (int) (*j)
=”c-pointer.blogspot.com” + *&a+ (int) (*&b)
//i=&a, j=&b
=”c-pointer.blogspot.com” + a+ (int) (b)
=”c-pointer.blogspot.com” +2 + (int) (2.0)
=”c-pointer.blogspot.com” +4
=”inter.blogspot.com”
(4) What will be output if you will execute following code?
char far * display(char far*);
int main(){
char far* string="cquestionbank.blogspot.com";
char far *(*ptr)(char far *);
ptr=&display;
string=(*ptr)(string);
printf("%s",string);
}
char far *display(char far * str){
char far * temp=str;
temp=temp+13;
*temp='\0';
return str;
}
Output: cquestionbak
Explanation: Here display is function
whose parameter is pointer to character and return type is also pointer
to character and ptr is its pointer.
temp is char pointer
temp=temp+13
temp=’\0’
Above two lines replaces first dot character by null character of string of variable string i.e.
"cquestionbank\0blogspot.com"
As we know %s print the character of stream up to null character.
Write a c program to find size of structure without using sizeof operator?
struct ABC{
int a;
float b;
char c;
};
int main(){
struct ABC *ptr=(struct ABC *)0;
ptr++;
printf("Size of structure is: %d",*ptr);
return 0;
}
What is NULL pointer?
Literal meaning of NULL pointer is a pointer which is pointing to nothing. NULL pointer points the base address of segment.
Examples of NULL pointer:
1. int *ptr=(char *)0;
2. float *ptr=(float *)0;
3. char *ptr=(char *)0;
4. double *ptr=(double *)0;
5. char *ptr=’\0’;
6. int *ptr=NULL;
What is meaning of NULL?
Answer:
NULL is macro constant which has been defined in the heard file stdio.h, alloc.h, mem.h, stddef.h and stdlib.h as
#define NULL 0
Examples:
(1)What will be output of following c program?
#include "stdio.h"
int main(){
if(!NULL)
printf("I know preprocessor");
else
printf("I don't know preprocessor");
}
Output: I know preprocessor
Explanation:
!NULL = !0 = 1
In if condition any non zero number mean true.
(2)What will be output of following c program?
#include "stdio.h"
int main(){
int i;
static int count;
for(i=NULL;i<=5;){
count++;
i+=2;
}
printf("%d",count);
}
Output: 3
(3)What will be output of following c program?
#include "stdio.h"
int main(){
#ifndef NULL
#define NULL 5
#endif
printf("%d",NULL+sizeof(NULL));
}
Output: 2
Explanation:
NULL + sizeof(NULL)
=0 + sizeoof(0)
=0+2 //size of int data type is two byte.
We cannot copy anything in the NULL pointer.
Example:
(4)What will be output of following c program?
#include "string.h"
int main(){
char *str=NULL;
strcpy(str,"c-pointer.blogspot.com");
printf("%s",str);
return 0;
}
Output: (null)
What is difference between pass by value and pass by reference?
In c we can pass the parameters in a function in two different ways.
(a)Pass by value:
In this approach we pass copy of actual variables in function as a
parameter. Hence any modification on parameters inside the function will
not reflect in the actual variable. For example:
#include<stdio.h>
int main(){
int a=5,b=10;
swap(a,b);
printf("%d %d",a,b);
return 0;
}
void swap(int a,int b){
int temp;
temp =a;
a=b;
b=temp;
}
Output: 5 10
(b)Pass by reference:
In this approach we pass memory address actual variables in function as
a parameter. Hence any modification on parameters inside the function
will reflect in the actual variable. For example:
#incude<stdio.h>
int main(){
int a=5,b=10;
swap(&a,&b);
printf("%d %d",a,b);
return 0;
}
void swap(int *a,int *b){
int *temp;
*temp =*a;
*a=*b;
*b=*temp;
}
Output: 10 5
What is size of void pointer?
Size of any type of
pointer in c is independent of data type which is pointer is pointing
i.e. size of all type of pointer (near) in c is two byte either it is
char pointer, double pointer, function pointer or null pointer. Void
pointer is not exception of this rule and size of void pointer is also
two byte.
What is difference between uninitialized pointer and null pointer?
An uninitialized pointer
is a pointer which points unknown memory location while null pointer is
pointer which points a null value or base address of segment. For
example:
int *p; //Uninitialized pointer
int *q= (int *)0; //Null pointer
#include<stdio.h>
int *r=NULL; //Null pointer
What will be output of following c program?
#include<string.h>
#include<stdio.h>
int main(){
char *p; //Uninitialized pointer
char *q=NULL; //Null pointer;
strcpy(p,"cquestionbank");
strcpy(q,"cquestionbank");
printf("%s %s",p,q);
return 0;
}
Output: cquestionbank (null)
17
Rule 1. Assign the priority to the pointer declaration considering precedence and associative according to following table.
(): This operator behaves as bracket operator or function operator.
[]: This operator behaves as array subscription operator.
*: This operator behaves as pointer operator not as multiplication operator.
Identifier:
It is not an operator but it is name of pointer variable. You will
always find the first priority will be assigned to the name of pointer.
Data type: It is also not an operator. Data types also includes modifier (like signed int, long double etc.)
You will understand it better by examples:
(1) How to read following pointer?
char (* ptr)[3]
Answer:
Step 1: ()
and [] enjoys equal precedence. So rule of associative will decide the
priority. Its associative is left to right so first priority goes to ().
Step 2: Inside
the bracket * and ptr enjoy equal precedence. From rule of associative
(right to left) first priority goes to ptr and second priority goes to
*.
Step3: Assign third priority to [].
Step4: Since data type enjoys least priority so assign fourth priority to char.
Now read it following manner:
ptr is pointer to such one dimensional array of size three which content char type data.
(2) How to read following pointer?
float (* ptr)(int)
Answer:
Assign the priority considering precedence and associative.
Now read it following manner:
ptr is pointer to such function whose parameter is int type data and return type is float type data.
Rule 2: Assign the priority of each function parameter separately and read it also separately. Understand it through following example.
(3) How to read following pointer?
void (*ptr)(int (*)[2],int (*) void))
Answer:
Assign the priority considering rule of precedence and associative.
Now read it following manner:
ptr is pointer to such function which first parameter is pointer to one dimensional array of size two which contentint type data and second parameter is pointer to such function which parameter is void and return type is int data type and return type is void.
(4) How to read following pointer?
int ( * ( * ptr ) [ 5 ] ) ( )
Answer:
Assign the priority considering rule of precedence and associative.
Now read it following manner:
ptr is pointer to such array of size five which content are pointer to such function which parameter is void and return type is int type data.
(5) How to read following pointer?
double*(*(*ptr)(int))(double **,char c)
Answer:
Assign the priority considering rule of precedence and associative.
Now read it following manner:
ptr is pointer to function which parameter is int type data and return type is pointer to function which first parameter is pointer to pointer of double data type and second parameter is char type data type and return type ispointer to double data type.
(6) How to read following pointer?
unsigned **(*(*ptr)[8](char const *, ...)
Answer:
Assign the priority considering rule of precedence and associative.
Now read it following manner:
ptr is pointer to array of size eight and content of array is pointer to function which first parameter is pointer to character constant and second parameter is variable number of arguments and return type is pointer to pointer of unsigned int data type.
What are the parameter passing conventions in c?
1. pascal: In
this style function name should (not necessary ) in the uppercase
.First parameter of function call is passed to the first parameter of
function definition and so on.
2. cdecl: In
this style function name can be both in the upper case or lower case.
First parameter of function call is passed to the last parameter of
function definition. It is default parameter passing convention.
Examples:
1. What will be output of following program?
int main(){
static int a=25;
void cdecl conv1() ;
void pascal conv2();
conv1(a);
conv2(a);
return 0;;
}
void cdecl conv1(int a,int b)
{
printf("%d %d",a,b);
}
void pascal conv2(int a,int b)
{
printf("\n%d %d",a,b);
}
Output: 25 0
0 25
(2) What will be output of following program?
void cdecl fun1(int,int);
void pascal fun2(int,int);
int main(){
int a=5,b=5;
fun1(a,++a);
fun2(b,++b);
return 0;
}
void cdecl fun1(int p,int q){
printf("cdecl: %d %d \n",p,q);
}
void pascal fun2(int p,int q){
printf("pascal: %d %d",p,q);
}
Output:
cdecl: 6 6
pascal: 5 6
(3) What will be output of following program?
void cdecl fun1(int,int);
void pascal fun2(int,int);
int main(){
int a=5,b=5;
fun1(a,++a);
fun2(b,++b);
return 0;
}
void cdecl fun1(int p,int q){
printf("cdecl: %d %d \n",p,q);
}
void pascal fun2(int p,int q){
printf("pascal: %d %d",p,q);
}
Output:
cdecl: 6 6
pascal: 5 6
(4) What will be output of following program?
void convention(int,int,int);
int main(){
int a=5;
convention(a,++a,a++);
return 0;
}
void convention(int p,int q,int r){
printf("%d %d %d",p,q,r);
}
Output: 7 7 5
(5) What will be output of following program?
void pascal convention(int,int,int);
int main(){
int a=5;
convention(a,++a,a++);
return 0;}
void pascal convention(int p,int q,int r){
printf("%d %d %d",p,q,r);
}
Output: 5 6 6
(6) What will be output of following program?
void pascal convention(int,int);
int main(){
int a=1;
convention(a,++a);
return 0;
}
void pascal convention(int a,int b){
printf("%d %d",a,b);
}
Output: 1 2
(7) What will be output of following program?
void convention(int,int);
int main(){
int a=1;
convention(a,++a);
return 0;}
void convention(int a,int b){
printf("%d %d",a,b);
}
Output: 2 2
What is the far pointer in c?
The pointer which can point or access
whole the residence memory of RAM i.e. which can access all 16 segments
is known as far pointer.
Size of far pointer is 4 byte or 32 bit. Examples:
(1) What will be output of following c program?
int main(){
int x=10;
int far *ptr;
ptr=&x;
printf("%d",sizeof ptr);
return 0;
}
Output: 4
(2)What will be output of following c program?
int main(){
int far *near*ptr;
printf("%d %d",sizeof(ptr) ,sizeof(*ptr));
return 0;
}
Output: 4 2
Explanation: ptr is far pointer while *ptr is near pointer.
(3)What will be output of following c program?
int main(){
int far *p,far *q;
printf("%d %d",sizeof(p) ,sizeof(q));
}
Output: 4 4
First 16 bit stores: Segment number
Next 16 bit stores: Offset address
Example:
int main(){
int x=100;
int far *ptr;
ptr=&x;
printf("%Fp",ptr);
return 0;
}
Output: 8FD8:FFF4
Here 8FD8 is segment address and FFF4 is offset address in hexadecimal number format.
Note: %Fp is used for print offset and segment address of pointer in printf function in hexadecimal number format.
In the header file dos.h
there are three macro functions to get the offset address and segment
address from far pointer and vice versa.
1. FP_OFF(): To get offset address from far address.
2. FP_SEG(): To get segment address from far address.
3. MK_FP(): To make far address from segment and offset address.
Examples:
(1)What will be output of following c program?
#include "dos.h"
int main(){
int i=25;
int far*ptr=&i;
printf("%X %X",FP_SEG(ptr),FP_OFF(ptr));
}
Output: Any segment and offset address in hexadecimal number format respectively.
(2)What will be output of following c program?
#include "dos.h"
int main(){
int i=25;
int far*ptr=&i;
unsigned int s,o;
s=FP_SEG(ptr);
o=FP_OFF(ptr);
printf("%Fp",MK_FP(s,o));
return 0;
}
Output: 8FD9:FFF4 (Assume)
Note: We
cannot guess what will be offset address; segment address and far
address of any far pointer .These address are decided by operating
system.
Limitation of far pointer:
We cannot change or
modify the segment address of given far address by applying any
arithmetic operation on it. That is by using arithmetic operator we
cannot jump from one segment to other segment. If you will increment the
far address beyond the maximum value of its offset address instead of
incrementing segment address it will repeat its offset address in cyclic
order.
Example:
(q)What will be output of following c program?
int main(){
int i;
char far *ptr=(char *)0xB800FFFA;
for(i=0;i<=10;i++){
printf("%Fp \n",ptr);
ptr++;
}
return 0;
}
Output:
B800:FFFA
B800:FFFB
B800:FFFC
B800:FFFD
B800:FFFE
B800:FFFF
B800:0000
B800:0001
B800:0002
B800:0003
B800:0004
This property of far pointer is called cyclic nature of far pointer within same segment.
Important points about far pointer:
1. Far pointer compares both offset address and segment address with relational operators.
Examples:
(1)What will be output of following c program?
int main(){
int far *p=(int *)0X70230000;
int far *q=(int *)0XB0210000;
if(p==q)
printf("Both pointers are equal");
else
printf("Both pointers are not equal");
return 0;
}
Output: Both pointers are not equal
(2)What will be output of following c program?
int main(){
int far *p=(int *)0X70230000;
int far *q=(int *)0XB0210000;
int near *x,near*y;
x=(int near *)p;
y=(int near *)q;
if(x==y)
printf("Both pointer are equal");
else
printf("Both pointer are not equal");
return 0;
}
Output: Both pointers are equal
2. Far pointer doesn’t normalize.
What is a cyclic property of data type in c? Explain with any example.
#include<stdio.h>
int main(){
signed char c1=130;
signed char c2=-130;
printf("%d %d",c1,c2);
return 0;
}
Output: -126 126 (why?)
This situation is known as overflow of signed char.
Range of unsigned char is
-128 to 127. If we will assign a value greater than 127 then value of
variable will be changed to a value if we will move clockwise direction
as shown in the figure according to number. If we will assign a number
which is less than -128 then we have to move in anti-clockwise
direction.
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